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Which video benchmark is the best?
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I won't stand at the pulpit and get carried away, but here are some
things to consider when looking at benchmark figures.
[From: Dylan Rhodes (Formerly of Hercules)]
"Any benchmark program is separated from the real world to some degree.
The fastest benchmark score on the planet means little to the user if
their applications crash, or if they can't get help when they need it."
[Michael Scott (scott@bme.ri.ccf.org)]
1. The first thing to remember is that a benchmark measures the speed of
certain specific operations that the computer is performing. You have to
decide if a given benchmark is measuring anything that is meaningful to
_you_. This isn't always easy, because often benchmark authors don't
provide details on exactly what operations their test suite is performing.
2. Results from one benchmark program can not be extrapolated to other
applications or benchmarks. In particular, VGA (DOS) benchmarks may
be completely unrelated to GUI (i.e. Windows 3.1, OS/2, etc) benchmarks.
This is because the VGA circuits on many video cards are completely
separate from the graphics accelerator (Matrox is an example).
3. Comparisons of the same benchmark on different systems may, or may
_not_ be meaningful. For example:
Most so-called 'video benchmarks' rely heavily on the CPU, and may
not be good indicators of the speed of the video card itself. This is
not necessarily a fault of the benchmark author. For example, the
majority of VGA operations are performed in the CPU, then the raw pixels
are dumped down the bus. This implies that _all_ programs
which measure the speed of VGA operations are highly dependent on CPU
speed.
One particularly popular graphics benchmark is 3DBench. This is a
VGA-based benchmark that will _not_ take advantage of any acceleration
capabilities of your video card. It strictly measures DOS VGA speed
which is highly CPU dependent. As a result, it is _not_ a good measure
of video card speed, but rather measures combined CPU _and_ video card
_and_ bus speed. In fact, I believe it was written before VLB even
existed, so I doubt it takes advantage of that, either. It is very
difficult (impossible?) to measure the pure VGA speed of a card because
of this CPU and bus dependency.
GUI-based benchmarks consist of WinMarks, WinStones, WITS, Xstones,
etc. Again, most of these are highly CPU dependent, but the advantage
of these benchmarks is that when used with the appropriate driver for
your video card (i.e. _not_ the VGA/SVGA drivers that come with
Windows 3.1 or XFree86) they can take advantage of your card's
acceleration capabilities. In particular, WITS and WinStone measures
time real-world applications, so they are a closer indicator of how much
of a speed increase you should see on a day-to-day basis.
4. Don't expect a new video card to make your whole system scream.
No matter how fast a video card is, it's only responsible for a portion
of the overall system speed. You won't get Lamborghini performance out
of a Lada, even if you put a V8 in it. :-)
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